![]() SSBU tries to address that with World of Light, its new adventure mode structured like a board game. There were challenges such as Home-Run Contest, Break the Targets and All-Star mode, but they didn't have much replay value. ![]() there was always a limited single-player mode, other than Brawl's Subspace Emissary. While the most fun ways to play Smash is with friends, I spent the majority of my time with the game alone, and I couldn't play online. We talked more about the competitive aspects of SSBU from playing with a professional Smash player in a previous article. You can play online (if you have the service) or with friends in person, whether it's with the Switch's small Jo圜on controllers, the classic Gamecube controller with adapters, or against someone else with a Switch. Obviously, SSBU is all about multiplayer. has its own loyal fans and top players, but SSBU is Nintendo's best chance at getting them all together under one title - the same way they brought every single character back in one game. There were many times I found myself watching replays frame by frame to see the most optimal aerial move with the least landing lag, and noticing what moves kill at certain percentages.Įach version of Super Smash Bros. It's exciting to think about how strategies will develop in the months after its release. Playing SSBU feels like rediscovering a competitive game.
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